Game Maker: Starting by Healing the Players
Game Maker: Starting by Healing the Players
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SUMMARY
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Lucas transmigrates to a parallel world and is thrilled to discover that many of the classic, brilliant games from his past life don’t exist here.
Eager to make his mark, he’s also burdened with an "Emotion Collection System"—where players’ emotions like joy, sorrow, excitement, fear, and anger from his games make him stronger.
But why is it so much easier to harvest resentment than happiness?
Staring at his point earnings, Lucas is utterly baffled.
And so, his career as a game designer takes a… creative turn.
In Undertale, players slam their desks and scream: "I’m the one being played by this game!"
In Outlast, players shriek: "The locker moved! I quit—NOPE!"
In Dark Souls, players cheerfully boot up the game, only to beg: "Leave the Fire Keeper and GET OUT! Take your damn flame with you—we refuse to link it!"
In Call of Duty, Soap, Roach, and Ghost meet tragic ends; in Final Fantasy VII, Zack falls in battle and Aerith meets her fate; in Red Dead Redemption, Arthur and John are betrayed…
Players collectively rage: "DAMN YOU, LUCAS, YOU SADISTIC OLD FOX! CAN’T YOU BE KINDA TO YOUR PROTAGONISTS?!"
When asked by a reporter how he feels about players’ fury, LUCAS smiles faintly: "This isn’t hatred—it’s the world’s players urging me forward! This is LOVE! Thank you all; I’ll keep up the good work!"
6 Latest Chapters
Chapter List
- Chapter 121 - 121: Turns out I’m the veggie here!
- Chapter 122 - 122: Players Questioning Life
- Chapter 123 - 123: As Expected
- Chapter 124 - 124: Did Lucas Cast a Spell?
- Chapter 125 - 125: Reputation Reversal
- Chapter 126 - 126: The Spread of Hype
- Chapter 127 - 127: Is This Lucas’s Love?
- Chapter 128 - 128: If You’re Meant to Suffer, You’ll Still Suffer
- Chapter 129 - 129: Full of Malice
- Chapter 130 - 130: Overseas Agency
- Chapter 131 - 131: This Game Has Side Quests!?
- Chapter 132 - 132: A Game Full of Despair
- Chapter 133 - 133 Overseas Promotion
- Chapter 134 - 134: New Items
- Chapter 135 - 135
- Chapter 136 - 136: New Mode Online
- Chapter 137 - 137: Only a storm can bring down a great tree?
- Chapter 138 - 138: Feedback on Random Mode
- Chapter 139 - 139: Lottery
- Chapter 140 - 140: New Game Ideas and Annual Gaming Event
- Chapter 141 - 141: Can I Touch the Trophy? They’re All Mine!
- Chapter 142 - 142 New Game
- Chapter 143 - 143: It Takes Two
- Chapter 144 - 144 Players Will Finally Understand Their Feelings
- Chapter 145 - 145: Player Reactions
- Chapter 146 - 146: Game Experience
- Chapter 147 - 147: Split-Screen Co-op
- Chapter 148 - 148: Playing Alone
- Chapter 149 - 149: They’ve Got It Takes Two, We’ve Got Sword Fights
- Chapter 150 - 150: Can’t Bear to Do It
- Chapter 151 - 151: The Perfect Co-op Game!
- Chapter 152 - 152: Players’ Comments
- Chapter 153 - 153: Sales Explosion
- Chapter 154 - 154: This Was Lucas’ Original Intention
- Chapter 155 - 155: Excited Players
- Chapter 156 - 156: This Game Still Playable?
- Chapter 157 - 157: Players, Good Luck
- Chapter 158 - 158: Ideas for a DEMO Game
- Chapter 159 - 159: Now This Is What You Call a Designer with a Conscience!
- Chapter 160 - 160: Really, I Believe You! (Please Subscribe, Monthly Tickets)
