[Sulfuric Serpent Slash]
Active Skill
Mastering Requirements: Flame Specialization Level 38, Negative Energy Specialization Level 38, Intelligence 150, Strength 150, Constitution 150, Having Talents [Flame Affinity]/[Son of Elements]
Consumption/Restriction: 800 Magic Points, 800 Physical Strength Value
Effect: Briefly charge, cover the whole body with sulfuric evil flame, and launch a crash attack on the specified target within melee range, causing massive fire damage and physical damage to the unit. Medium probability triggers knockback effect, low probability triggers dizziness effect, during the attack, damage received is reduced by 10%, full resistance increases by 60%, cooldown time is 80 minutes.
Trait: If you receive melee physical damage during charging, immediately attack in the direction of the attacking unit, with the effect depending on the charge time.
[Note 1: ↓←↓→+AC]
[Note 2: It doesn’t have anything to do with ’裏百八式·大蛇薙’, if there are similarities, I’ll rename it.]
...
Clearly, this is a skill that is very simple in a certain sense.
In simple terms, we can see it as a ’slow to execute, close-range, high damage’ powerful attack skill, which demands very high requirements from the user, regardless of virtue, wisdom, physique... cough, regardless of strength, intelligence, or constitution, it has high demands which most players find difficult to effectively use.
It’s not that its threshold is high, after all, leaving aside the somewhat ’buggy’ [Son of Elements], there are quite a few players with the talent [Flame Affinity], but the problem is whether it’s a main strength professional who can stack their intelligence attribute to 150, or a main intelligence professional who can train their strength to 150, they definitely have far more cost-effective means than specifically researching this skill.
However, in the ’advanced stage’ domain, the strength of this skill can definitely be said to be top-notch, purely judging by attack power, even Motan’s earlier move [Cherry Blossom’s Unwilling Flash] is far inferior to this Serpent Slash in power.
Of course, the shortcomings of this [Sulfuric Serpent Slash] are still quite obvious...
Firstly, despite the ’nothing to see’ play in the note, this move [Sulfuric Serpent Slash] is already seriously suspected of infringing the KOF series, even the operation of the move in the note is identical, in other words, ’from a legal standpoint, the skill Anthony Dubs is using is actually unprotected’.
Of course, this defect doesn’t have any practical use in battle. Saying it doesn’t matter, even if Innocent Company does end up getting sued, at worst they’ll simply change [Sulfuric Serpent Slash] to [Sulfuric Pig Rush], after all, who can’t do a reskin, it’s an old trick left over by various companies twenty years ago.
So, what is the real shortcoming of [Sulfuric Serpent Slash]?
In fact, it has already been mentioned earlier, it’s slow to execute.
Gigantically slow! Incredibly slow!
If the complete process of Motan using [Cherry Blossom’s Unwilling Flash] is ’complete one dodge counterattack and instantly strike’, with an average time not exceeding 1.5 seconds, then Anthony Dubs’ [Sulfuric Serpent Slash] preparation alone takes at least 5 seconds.
He has to snapp his fingers first, then Dubs summons a high-intensity mutant evil flame and cover his whole body, being careful not to burn himself during this process, while Anthony needs to focus on charging after Dubs completes these steps, only then fulfilling the conditions for execution by synchronizing the state of spell and body.
In other words, as long as one’s intelligence is no lower than the human average, even if they’re a cripple, they have ample time to leisurely stroll out of Anthony Dubs’ attack range while he prepares this move, letting this skill that can only lock melee (within 2 meters) targets strike in vain.
So, logically, this kind of skill [Sulfuric Serpent Slash] is very environment-dependent, either the target doesn’t move, or teammates help contain and pressure its movement, or actively restrain through skills like [Devil Binding Imprisoning Lock], otherwise the space for utilizing this skill is basically zero.
After taking that earlier move [Cherry Blossom’s Unwilling Flash] head-on, Dubs thought briefly and concluded that if he wants to restrict Motan with [Devil Binding Imprisoning Lock] and directly attack him with [Sulfuric Serpent Slash] during this, due to proficiency, he and Anthony might struggle to achieve perfect synchronization, while his side is manageable, the neighboring brain still finds playing one mind two tasks a bit early...
Therefore, Dubs chose a fallback method, using chains to fling Motan into the air where support is unavailable, then positioning himself in advance by judging the landing spot, using [Sulfuric Serpent Slash] during the opponent’s descent, perfectly timing it.
Admittedly, it was a very perfect execution, considering that most of their skills have strong and weak directions due to the existence of the [Symbiosis] talent, meaning that if Anthony slightly errs on his part, this combo which Dubs considers the most powerful would be ended.
However, maybe due to their improved tacit understanding recently, or Anthony getting excited with superior performance throughout, or perhaps just plain good luck, from the start till now, he hasn’t had a low-energy moment once.
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