Chapter 4 Grinding

After parting ways with Astrid, I headed north toward the bandit camp near Whiterun. If I cleared the place out, I might earn an easier path into the city—and more importantly, it was the perfect grinding spot to raise several of my skills.

When I arrived, I saw that the front courtyard was heavily guarded. Too many eyes. Too many weapons. Not ideal for a frontal assault.

So I waited for nightfall.

When darkness finally settled over the plains, I swapped my armor for something quieter. Leather boots, cloth under-layer, and a dagger—silent and perfect for sneak criticals. My heart pounded with the familiar thrill of stealth gameplay, except this time… it was real.

Alright, Alex. One at a time. No mistakes.

One by one, I eliminated them. Silent steps. Quick strikes. Bodies collapsing without a sound. With each takedown, my Sneak skill surged upward. But I couldn’t celebrate—I knew this camp held a Bandit Chief, and he was a lot tougher than the rest. If I didn’t level up soon, I’d be dead meat.

Inside the camp I found several traps—pressure plates, swinging logs, falling boulders. Perfect. I could use these.

Deeper in, I spotted a lone bandit mining iron ore. I opened my inventory—god, the dimensional inventory system was such a blessing—and pulled out a bow.

One arrow. Straight to the skull.

Sneak skill up. Archery skill up.

I looted the body and unlocked the next room. Ahead were two more enemies: one heavily armored with a battleaxe, the other wearing robes—a mage. I had to take out the mage first. They’re always annoying.

But then—

The Bandit Chief noticed me.

“Hey! You intruder! You dare enter my domain!?”

I taunted back, “Hey, ogre-face! Catch me if you can!”

“Bastard!”

I lured him toward the entrance where the trap mechanisms were located.

“Don’t you run from me!!”

At the perfect moment, I triggered the trap. Boulders crashed down, smashing everything beneath them. I barely managed to dodge outside. The dust settled… and the chief was in critical condition.

I nocked an arrow and fired one clean shot to his head.

“Fiuuuh… That was exhausting.”

I dragged the bodies outside. This camp could serve as a temporary base while I continued grinding. While looting the mage, I found a spellbook—Soul Trap.

Lucky. Very lucky. That spell was essential for quickly leveling Conjuration.

After clearing the area, I searched for the one spellbook that only appears in this place—Transmute. A spell that turns iron ore into silver, and silver into gold. A must-have for leveling Smithing.

I slept, leveled up, and checked my level skills:

Three level-ups in total. I dumped all my points into Magicka—I needed it to spam Soul Trap later.

Soul Trap required 100 Magicka per cast. After leveling three times, my Magicka reached 130. With a robe that boosted Magicka by 30 and a bandit garment giving another 50, I reached 210—enough for two casts.

So I cast Soul Trap on corpses.

Twice.

And my Conjuration level shot up by four.

What the hell… This is broken. And I love it.

I repeated the process until I maxed Conjuration at level 100. It took five days. By then, my main level had risen to 17. I allocated points into Health, Stamina, and Magicka.

Thankfully, the bandits had killed a mammoth earlier, so I didn’t starve. And thanks to the inventory system, food never spoiled.

Honestly, I had no idea how long this would take for a normal person. But with a system backing me up? I didn’t know the true difficulty curve anymore.

After that, I mined every iron vein in the location, transmuted them into gold, and crafted gold rings.

Transmute leveled my Alteration.

Crafting leveled my Smithing.

All in all, it took about a day due to the limited supply of ore.

Now my level had reached 18. I added more points to Health and checked my status:

…Not bad. Not bad at all.

Maybe it was finally time for me to head to Whiterun.

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