Time moved forward through years and decades, carrying with it countless generations, wars, discoveries, and stories that slowly became history. Only a century had passed since the battle against Zillagod, yet the world had already undergone tremendous changes, and the forces that once stood together against a common enemy had begun taking entirely different paths.
The nine individuals who had led the defense against Zillagod eventually became legendary figures across the world. Their names were passed down through generations, and as the stories surrounding their deeds grew with every retelling, people came to remember them collectively as the Defying Nine.
Among the Defying Nine were Cull and Siar, two leaders who had spent months negotiating with one another before finally agreeing to merge their settlements into a single political entity. They named their new nation the Tonan Kingdom, with the term "kingdom" being adopted simply to describe their unified realm, which possessed two separate capitals to represent the territories of its former leaders.
After their unification, the Tonan Kingdom continued expanding across the eastern side of the continent. Several nearby settlements eventually requested to join them, allowing the kingdom to absorb their lands peacefully and transform what had once been a collection of independent settlements into a growing regional power.
Not far from the Tonan Kingdom were the settlements established by the elves and druids. Their people had experienced countless changes in leadership following the death of Erid from old age, with Adin eventually taking his place and guiding them through another period of development.
However, as time passed, disagreements over ideology, culture, and the future direction of their civilization gradually intensified. The once-unified society eventually fragmented into two major factions, with the western faction becoming known as West Vinea and the eastern faction becoming known as East Vinea.
The two elven kingdoms remained closely related through their shared ancestry, yet their differences continued growing with each passing generation. What had once been a single settlement had now become two independent powers, each developing its own territory, government, and ambitions.
The Dark Elves, on the other hand, had chosen an entirely different path. Rather than remaining upon the eastern continent, they gathered their people together and migrated toward the southern continent, where they established a new homeland far from the territories controlled by the elves.
Unfortunately, their new home was already inhabited.
The native Beastmen immediately viewed the arrival of the Dark Elves as an intrusion upon their territory, and conflicts between the two races quickly became common. What began as territorial disputes eventually developed into constant clashes, with neither side willing to completely surrender the lands they considered their own.
Further north, the dwarfs had developed a remarkably beneficial relationship with the griffons. Both races had made their homes among the mountains of Mouna, and rather than competing for the harsh territory, they discovered that cooperation allowed both civilizations to thrive.
The dwarfs provided their exceptional craftsmanship and knowledge, while the griffons offered their strength, mobility, and control over the mountainous terrain. Over time, their relationship developed into one of mutual dependence, making Mouna a region where two very different races could prosper together.
Among the Defying Nine, Retian Drough had taken perhaps the most ambitious path of them all. Through years of expansion, diplomacy, and religious influence, he successfully established a vast religious kingdom that eventually controlled a territory larger than West Vinea and East Vinea combined.
As his authority continued spreading, Retian was eventually given a title that would remain attached to his name throughout history.
The First King.
His kingdom became known as Entia, a vast realm that united numerous settlements and populations beneath a single banner. Unlike the smaller kingdoms that had formed through simple political alliances, Entia possessed a powerful religious foundation that gave its people a shared identity and allowed Retian’s influence to spread far beyond his original territory.
Trias also became deeply connected to the kingdom’s history.
The stories surrounding the mysterious human who had appeared during the battle against Zillagod were passed down from generation to generation, and with every retelling, his deeds became more legendary. Eventually, the people of Entia began referring to him by a title that represented his role in their survival.
The Saviour.
Her true origins had become increasingly obscured by centuries of storytelling, with historians and priests interpreting his actions differently. Yet regardless of how much of the original truth had been lost, the name Trias remained deeply embedded within the culture and religion of Entia.
The remaining members of the Defying Nine also established their own legacies. Mizyuk, Vax, and Gajia each commanded their own forces and territories, though they ultimately remained beneath the authority of Retian and the expanding kingdom of Entia.
Mizyuk and Vax continued leading the werewolf eradication forces throughout their lives. They became renowned for their relentless campaigns against the creatures, personally participating in countless hunts until eventually reaching the ends of their long lives.
Gajia chose a different path.
Rather than dedicating her entire life to hunting werewolves, he focused on ensuring that future generations would possess warriors capable of defending themselves. he established an institution dedicated to training exceptional fighters, which eventually became known throughout Entia as the Gajia Academy.
The academy gradually developed into one of the most prestigious warrior institutions in the kingdom. Generations of soldiers, knights, adventurers, and exceptional combatants would eventually pass through its halls, carrying Gajia’s teachings across the growing kingdom.
As the human territories expanded, however, another force began stirring beneath the surface.
The werewolves had not disappeared.
The constant campaigns led by Mizyuk and Vax had destroyed countless packs, but the surviving werewolves had adapted rather than surrendered. Instead of continuing to openly challenge human settlements, they withdrew deeper into the wilderness and eventually began constructing a vast network of underground passages.
Over time, their underground civilization expanded far beyond what the humans realized. Hidden beneath forests, mountains, and even territories controlled by human kingdoms, countless werewolves continued reproducing, organizing themselves, and developing their strength away from the eyes of civilization.
For decades, their existence remained little more than rumors.
Then those rumors began connecting to something far more dangerous.
The werewolves had established contact with the demons.
Across the sea, upon the mysterious red continent located on the western side of the world, the demon civilization had remained largely undisturbed for centuries. While the human kingdoms and other races fought among themselves, the demons had been allowed to develop without suffering the same level of destruction.
Their civilization had continued growing in isolation. And their strength continued rising.
By the time the humans began discovering traces of their existence, the demons were no longer a minor civilization hidden beyond the western seas. Centuries of uninterrupted development had transformed them into a genuine superpower.
The growing connection between the demons and the werewolves made the situation even more concerning.
Meanwhile, the Fishmen followed an entirely different path from nearly every other civilization.
Rather than forming a massive unified kingdom, they continued developing independently across their numerous islands. Each island developed its own society, traditions, leaders, and methods of survival, resulting in a collection of isolated civilizations that rarely acted as a single force.
This lack of unity prevented them from rapidly expanding like the humans, elves, or demons. However, it also allowed each island to develop according to its own circumstances, producing countless variations within Fishman society that made their civilization difficult for outsiders to understand.
The world had changed dramatically within only a century. Yet this was only the beginning.
A century was nothing compared to the vast history Liam had already witnessed across his planet. Kingdoms that seemed eternal could collapse within a few generations, while insignificant settlements could eventually grow into empires capable of dominating entire continents.
And beneath all of these changes, the world continued moving forward.
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