RTS System in the Apocalypse: New World
Chapter 53: Northwest Hive - AftermathTanks broke the distant clusters.
Machine Gunners flattened the front.
Guardian GIs punished the piles.
Snipers erased anything special enough to be annoying.
Army Soldiers and Conscripts killed what crawled too close.
The Missile Infantries couldn’t even shine properly in this bloodbath. The killing efficiency was too high, and using missiles to kill what was already dead was nonsensical.
Let these fuckers enjoy it first! We’ll see who you’ll call for when the going gets rough!
The same thought flashed to every Missile Infantry as they watched a boring drama unfold through their HUDs.
Meanwhile, the red tide kept feeding itself into the line until its numbers dwindled to the core.
The Hellhammers had long stopped firing at the hive.
Its last wail could be felt from far away. And once it died, the HMTs no longer bothered themselves with it.
Rather, they focused on the incoming infected.
Each shell drastically reduced their numbers by the hundreds. Sometimes, when the swarm packed itself too tightly, the number was even higher.
Five minutes later, the first Machine Gunner changed barrels.
Fifteen minutes later, the highway in front of them had become a carpet of bodies.
Thirty minutes later, the red flood on the Radar map was no longer a tide. Only broken clusters of infected remained.
By the time the last organized wave collapsed, the soldiers did not cheer.
They reloaded. They checked barrels. They changed belts. They marked the bodies that still moved and left the truly dead alone.
The stench of rot, decay, and murky blood came late.
Big Rhino’s cannon lowered by a fraction. "Any targets left?"
"None, chief."
"What a waste. We got more shells to spare."
The gunner’s mouth twitched. The recent wave had pushed their tank to its first star, and the System had kindly refilled what they had not even finished spending.
The MG and the co-axial barely warmed their muzzles.
The firepower of highly starred infantry was too strong. Compared to the previous eastern frontline, this almost felt unfair.
A few minutes later, Bastion One rolled back into the highway line. Its ramp lowered with a hiss.
Hans stepped out first. Callum followed beside him, silent as ever. Matilda and the rest of the DASF came after, their armor streaked with black fluid and dust from the hive wound.
The nearby soldiers straightened at once.
Hans looked at the highway. Bodies covered the road so thickly that the asphalt had almost disappeared.
No, was there even asphalt left underneath all that chaos?
System, can my Engineers repair roads?
No answer came.
Of course.
The System was useful when it wanted to be useful, and silent when Hans asked something inconvenient—or obvious.
"Casualties?"
"None confirmed dead, Commander," a squad leader answered. "Several minor injuries. Echo Two suffered psychic exposure and bruising, but all members returned alive. Bastion Two has returned to base for Echo Two’s medical checkup."
Hans almost smiled. He was about to return when he realized he had slipped something up.
He scanned his units one by one instead, unfolding their status across his vision.
Most of them were alive and kicking well, except for Echo Two who had sustained some minor injuries.
Hans let that pass. The promotion of his other units drew his attention the most.
As expected, the infantry line had their fill of the infected.
Most of the Machine Gunners had already been two-stars before this operation. After the highway slaughter, several had crossed into their third star, their ammunition reserves and heat tolerance refreshing in the middle of the work as if the System was politely rewarding murder.
------
Name: Mason Briggs
Unit: Machine Gunner
Tier: 0 (50% Synchronization Rate)
Axis: Somatic
Star Promotion: 3 (MAX)
[ Primary Weapon ]
M249 SAW
5.56×45mm NATO
200-round belt
36 effective ammunition belts under Hans’s Commander Buff
7,200 total rounds
Base + Promotion Capacity: 24 belts
Commander Buff: +50% ammunition capacity
Final Effective Capacity: 36 belts
Effective Range: 600 meters
Buffer ammunition stored virtually through System-fed ammunition nodes.
Each belt functions as a recalibration buffer for continuous feed rather than a fully physical reload.
[ Secondary Weapon ]
M1911 pistol
.45 ACP
15 effective magazines under Hans’s Commander Buff
7 rounds per magazine
105 total rounds
Base + Promotion Capacity: 10 magazines
Commander Buff: +50% ammunition capacity
Final Effective Capacity: 15 magazines
[ Melee ]
Combat knife, reinforced, 18 cm steel alloy blade (indestructible)
[ Special Equipment ]
Reinforced bipod for rapid bracing
Spare barrel with System-regulated auto-replacement
Optical targeting grip for mid-range burst accuracy
Lightweight ammunition harness
Spare parts pouch
Ear-dampening module
Ballistic goggles
[ Personal Kit ]
2-day ration pack
1.5L flask
Reinforced fatigue uniform with padded recoil absorption
Mk-I helmet with ear-dampening module and ballistic goggles
Shock-dampened boots for prone stability
Lightweight harness
Spare parts pouch
[ Base Attributes ]
Accuracy: 65% moving / 80% braced
Supression Range: 60-meter radius
[ Additional Attributes (3 Star Effects) ]
Braced Accuracy: 95%
Suppression Range: 72-meter radius
Suppression Efficiency: +25% total
Reload Efficiency: +45% total
Recoil Control: +45% total
Damage Resistance While Braced: +25% total
Stamina: +50% total
Lower Fatigue Loss: 35% total
Body Regeneration: Slow
Sustained fire no longer overheats the barrel
Immune to infection
[ Remarks ]
Mason Briggs is a fully promoted Machine Gunner built for mobile suppression, sustained fire, and assault support.
Unlike Guardian GIs, who are better for holding defensive lines, Mason is meant to move the line forward. His role is to anchor temporary firing positions, suppress dense formations, and help form kill-zones during infantry advances.
------
Hans was very satisfied of the Machine Gunner’s max promotion stats. The fact that his soldiers would slowly regenerate their body as long as they were not dead already made them semi-immortal.
He shifted his focus to a Guardian GI whose star promotion has reached the maximum.
------
Name: Jack Rowland
Unit: Guardian GI
Tier: 0 (49% Synchronization Rate)
Axis: Somatic
Star Promotion: 3 (MAX)
[ Primary Weapon ]
M16A4 Assault Rifle
5.56×45mm NATO
30 rounds per magazine
Effective Range: 400 meters
Ammunition Capacity: 15 effective magazines
Total Ammunition: 450 rounds
Base + 3-Star Promoted Capacity: 10 magazines
Hans’s Commander Buff: +50% Ammo Capacity
Final Effective Capacity: 15 magazines
Used in Mobile Mode.
[ Secondary Weapon ]
MK19 40mm Automatic Grenade Launcher
40-round belt
Effective Range: 1,000 meters
Explosive Splash Radius: 5 meters
Ammunition Capacity: 39 effective grenade belts
Total Ammunition: 1,560 grenade rounds
Base + 3-Star Promoted Capacity: 26 grenade belts
Hans’s Commander Buff: +50% Ammo Capacity
Final Effective Capacity: 39 grenade belts
Used in Deployed Mode.
[ Sidearm ]
M9 Pistol
9mm
15 rounds per magazine
Ammunition Capacity: 14 effective magazines
Total Ammunition: 210 rounds
Base + 3-Star Promoted Capacity: 9 magazines
Hans’s Commander Buff: +50% Ammo Capacity
Final Effective Capacity: 14 magazines
Rounded up by the System into full magazine capacity.
[ Melee ]
Combat knife, reinforced, 20 cm alloy blade (indestructible)
[ Special Equipment ]
Deployable ballistic shield
Stabilization tripod
HUD-linked rangefinder for explosive trajectory correction
Shoulder generator for stabilization field
Limited night-vision optics
[ Personal Kit ]
2-day ration pack
1.5L flask
Heavily reinforced kinetic armor with composite titanium plating
Shock absorption layers
Mk-II reinforced combat helmet with ocular HUD
Heavy recoil-dampening boots
[ Additional Attributes — 3-Star Effects ]
Mobile Mode: Functions as a heavily armored rifleman for mid-range combat
Deployed Mode: Switches to MK19 automatic grenade fire for area denial and horde suppression
Reload Efficiency: +45% total
Explosive Yield: +45% total
Fire Rate: +90% total
Suppression Radius: +10%
Defense Bonus While Deployed: +30% total
Deploy / Undeploy Speed: +45% total
Lower Fatigue Loss: 35% total
Explosive Resistance: +10%
Immune to infection
[ Trait ]
None
[ Remarks ]
Jack Rowland is a fully promoted Guardian GI built for defensive anchoring, area denial, and controlled explosive suppression.
In Mobile Mode, he advances as a heavy rifleman. In Deployed Mode, he becomes a fortified grenade platform capable of breaking dense infected formations and holding chokepoints under pressure.
------
A thousand grenades, Hans clicked his tongue.
For a single pair of infantry, it could already kill an entire town of infected by it alone. The firepower alone was better than multiple Machine Gunner units, though their reliance on a deployed stance made them weaker in that aspect.
Why am I too greedy? Hans shook his head.
His units, once they achieve max Star Promotion, were no different to HELIX superhumans in terms of physical strength alone.
Let’s leave that idea on a different date. For now...
He looked back at the highway littered with bodies.
"Matilda, I’ll leave this place to you. You know what to do."
He turned around and boarded Bastion One. Callum and Echo Two followed. Once they were inside, the ramp hissed shut.
The Guardian APC sped away back to the base.
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