Three Towers Game

Chapter 1458 - 468: Question and Answer Trap (2)

Chapter 1458: Chapter 468: Question and Answer Trap (2)

When Wen Xishu attempted to attack, the skill bar automatically locked on "Normal Attack."

But unfortunately, the normal attack option and other options were grayed out; the entire skill bar was dark.

The prompt Wen Xishu received was—attacks cannot be initiated in this area.

At the same time, a voice in his mind echoed: "I can’t do this here."

Wen Xishu, who was well-informed, naturally realized what the situation was.

"I’ve already entered the game, and I’m in a safe zone... The game rules restrict me from using violence?"

This is no longer a simple restriction on violence.

Many impolite actions cannot be performed either.

Wen Xishu now has, besides a skill bar, an expression wheel. The wheel lists various expressions like showing the middle finger, clapping, cheering, bowing, etc.

It also includes some provocative and offensive expressions, such as one called the "Dragon’s Disdain," which Wen Xishu currently lacks the ability to use. This expression requires completion of a task on the seventh floor of the Skyscraper.

But Wen Xishu could preview the gesture, which was Bruce Lee’s classic, slight finger wag followed by thumbs up and then fiercely turning the thumb down.

Yet such aggressive and insulting expressions can’t be performed.

Wen Xishu can now only interact simply, politely, and friendly with this receptionist.

"What do I need to do? How can I meet the game designer?" Wen Xishu asked.

"Wow, dear sir, you actually want to challenge the hidden true ending right from the start, the Skyscraper hasn’t seen such an ambitious player in a long time."

The receptionist showed an expression of admiration, but it appeared extremely... mechanical.

Then, he began to take out a form:

"To provide you with a better gaming experience, please fill out a questionnaire next. This questionnaire will change some of the level designs in your game."

"Good luck, and I hope you reach the finish line."

"But I must inform you, once you enter the elevator—the space on the first floor will never be able to return. When the elevator door opens again, it will undoubtedly be the game scene of the second floor. The lodge is like a warm womb of the matrix, only offering a one-time ’birth.’

Wen Xishu took note of these words and then looked at the Skyscraper questionnaire:

"When facing conflict, do you trust innate physical strength or exquisite skill and wisdom more?"

[This question decides your Basic Attributes. If you choose strength, you will have more physical qualities as the attributes of agility and strength. If you choose wisdom, you will gain more intelligence and focus attributes.]

While Wen Xishu was reading the question, a line with parentheses appeared, providing a detailed explanation.

This was the new ability given by Scorpio—translation.

Wen Xishu thought about it; he actually wanted to rely on strength. The reason is simple, if choosing wisdom...

This wisdom would most likely have to align with the game designer’s brainwaves to work. And game designers often love playing daddy to the players, taking their money and teaching them how to play the game. If players can’t get past a level, they don’t admit their puzzle logic is unreasonable; they just think the players are bad.

There are too many of these kinds of game designers.

So Wen Xishu feels, rather than matching brainwaves with a fool, he prefers the kind of setting where having enough stats allows skipping mechanics.

In a sense, Wen Xishu doesn’t actually enjoy puzzle-solving games; he prefers those upgrade-and-fight-monster games.

"When an enemy appears in front of you, do you tend to: A. defeat them with sword or fists in a frontal assault, feeling the collision of the decisive moment; B. use guns or crossbows to terminate precisely from a safe distance, commanding the situation; C. utilize the environment, to silently eliminate the threat?"

[This question will decide your occupation type; melee warrior, or ranged ranger, or stealth assassin. If you choose one, then related type levels will appear more frequently.]

Translation once again exposed the game designer’s intentions.

"Scorpio seems to understand gamers quite well."

Wen Xishu decided to choose "frontal sword and fist defeat."

Stealth is satisfying, but he noticed the note—if you choose one, then this type of level will appear more frequently.

In other words, if you choose a warrior, more head-on clash levels will appear.

If choosing the assassin, stealth levels will be more frequent, but more doesn’t mean all. The warrior, if stealth is compromised, can simply clean out the enemies in the base.

Yet for the assassin facing head-on clash levels, the difficulty would be against the odds.

Question three:Facing a complex puzzle mechanism, your first reaction is:

A. Find patterns, deduce logically; B. Boldly try, trust intuition; C. Look for shortcuts or violent cracking possibilities?

[Would you prefer relying on deduction, luck, or cheating to solve problems. The results of this choice can’t be determined yet, but based on understanding the designer, if you choose A—they will make the reasoning as complex as possible. If you choose B—they will make reasoning fail, forcing you to rely on luck. If you choose C: loopholes may exist, but hard to be noticed.]

Very well, it must be c then.

Wen Xishu inherently tends towards cheating.

This survival cheating doesn’t clash with his consistent "difficult but correct" stance. Or rather, his cheating focuses on "stepping outside the bounds of the problem itself."

The next question appeared.

Regarding the failure of challenge levels, is your view closer to: A: Will reflect on whether you’ve made mistakes throughout the journey; B. Will reflect on whether you haven’t done well enough in the current level and continue learning. C. I do not accept failure; within the game, I will be invincible.

This seems like a probing psychological question. But it’s actually a mode selection question.

If it weren’t for the translation, Wen Xishu might have stepped on a landmine here.

The translation content is as follows:

[Game survival mode choice: If you choose A, then after failure, you will restart the challenge from the second floor. But if you choose B then you need to be careful, because after failure you’ll become an apprentice in the game level. C: Expert mode, failure means deletion of files.]

By this time, Wen Xishu has already seen the sinister intentions behind these questions from the translation.

He couldn’t think of this layer.

If it was him, he would think about this according to his gaming habits, he would probably choose B, he wouldn’t think he failed the whole game, if a boss was hard to defeat, it’s mostly because he doesn’t understand the boss’s skills enough, just need to learn more, no need to start all over.

But Wen Xishu indeed didn’t expect the choices to be so malicious.

A is fine, he sees it, A is the setting of roguelike games, die and start again from the beginning.

But B and C are the real traps.

Wen Xishu chose A.

Theoretically speaking, expert mode can give higher rewards.

But he remembers Scorpio’s words—Although I have great confidence in you, but if too reckless, it can also be fatal, oh.

Thinking of this, Wen Xishu decided not to be too rash.

Expert mode is reasonable in the game, allowing countless players to challenge limits.

But in reality, no one can use their only life to play extremes.

The questionnaire continues, with two questions left.

Regarding the upcoming journey, would you want to obtain:

A: Completely inheriting all guides to experience the game, which may make the game easier, but therefore unable to get the highest reward.

B: immersive experience, obtaining full rewards, and every loop is filled with fun.

For this problem, Wen Xishu doesn’t need to rely on translation, the translated content aligns with his thoughts.

Like in the game, you can auto-path, but therefore cannot obtain achievements.

If you want to grab full achievements, you have to give up the small map guide, exploring all by yourself.

Wen Xishu could only choose B. Because full rewards are what he desires.

The next question, also the last question.

If you encounter an NPC who looks helpless, asking for your help, but will delay your journey or bring risks, would you usually:

A. reach out to assist; B. decide after weighing the pros and cons; C. ignore, focus on your own challenge?

This time the translation is quite simple, no explanation for each option, just a short sentence.

[Just choose b.]

Wen Xishu chuckled, it seems, even though Scorpio left, this is basically like finding yourself an "assistant."

Indeed, if Wen Xishu made the choice himself, he would choose B.

Choosing A could likely force you to accept all tasks.

When Wen Xishu handed in the questionnaire, the receptionist was a bit surprised:

"You don’t look like someone... who likes to solve problems with violence. Well, this is a quite contrasting answer, but there’s a challenging element in your response which is very interesting, I’m looking forward to your choice. Please proceed to the elevator to start your Skyscraper journey."

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