Chapter 439: Chapter 427: Iron Knight

Allen closed his eyes, his mind racing through an ocean of memories.

Scenes that were both incredibly distant yet etched deep into his soul slowly began to surface.

The blazing fire of a falling space colony...

A white, tri-colored machine tumbling through the atmosphere...

Two people standing in the same cockpit, their movements synchronized as one, piloting a Steel Giant to battle a monster.

These were once nothing more than romantic fantasies, but today, he actually had the power to make them real.

"Jarvis, pull up the memories from my past life. Files DM7340 and DY9011."

[Command confirmed. Files for the *Mobile Suit* series and the *Pacific Rim* series have been loaded.]

In mid-air, five Mecha skeletons were slowly rotating.

Allen began the most critical part of his work: determining the role and technological path for each Mecha model.

"First model. Codename: Zaku. Role: Mass-produced, general-purpose ground combat Mecha."

Jarvis synchronized, and a blueprint materialized in the air, forming at a speed visible to the naked eye.

An eighteen-meter-tall, stocky, humanoid Mecha appeared in the projection.

It had a rounded, mono-eye observation window, an armored silhouette as heavy as a fortress, and thick, powerful limbs.

There wasn’t a single superfluous line on this machine. Every inch of armor served a single purpose:

To survive in war.

"Scrap the flight module."

Allen’s finger swiped across the projection, and armor plates shifted into place. "Use all the saved weight and energy quota to stack armor thickness and physical output."

[Modeling complete. The armor can withstand three full-power attacks from the King of Heart-eaters.]

"That’s more than enough."

Allen’s gaze fell on the Mecha’s cockpit, the most crucial part of the entire machine.

"This is the entry-level model, so we just need to design the simplest Spiritual Driving Cabin."

His fingers traced a diagram of the cockpit’s structure in the air.

Two thick main control sticks, one on the left and one on the right.

Six foot pedals to control the Mecha’s movement, turning, and posture adjustments.

A main observation screen embedded with an Alchemy Display Array, flanked by three columns of auxiliary buttons on each side.

That was it.

"Foolproof controls."

Allen stared at the cockpit design, which was so simple it was almost primitive. "The left stick controls the upper body, the right stick controls the weapon systems. The pedals control movement. All complex, coordinated joint movements will be handled automatically by the central processing system."

[Assessing control latency... Based on the ’Zaku’s’ large frame and simplified control scheme, estimated control latency is 0.5 seconds. Movement fluidity is approximately 58% lower than a Wizard’s mental control over a Golem of a comparable class.]

A normal person’s reaction time is around 300 milliseconds.

"It just needs to be able to handle ordinary or elite Heart-eaters."

Allen shook his head. "This Mecha’s tactical role is just an oversized infantryman. It doesn’t need any fancy features. It just needs to—"

He pulled a massive Thermic Axe and a three-meter-thick Tower Shield out of the projection.

"Block. And strike."

[A standard defensive formation of five Zakus should be able to withstand a siege by one hundred elite Heart-eaters.]

"Leave an interface port in the Spiritual Driving Cabin."

Allen added the final design detail. "A pilot with a strong Spirit Core aptitude can get an auxiliary calibration bonus. But an ordinary person without a Spirit Core can still pilot it."

"Any able-bodied mortal can be trained for three months and take this machine onto the battlefield."

Before, the son of a farmer, no matter how brave, would only be torn to shreds when facing a Heart-eater.

Spirit Mages were a privileged class. The strength of your Spirit Core determined whether you could protect your family.

But now—

The son of a street-side blacksmith, a miner from the caves, a sailor from the fishing port... they could all get inside.

They could all fight.

[Design draft for the Zaku mass-production Mecha has been generated. Core Strengths: Extremely low manufacturing threshold, extremely low piloting threshold, extremely high defensive coefficient. Core Weaknesses: Poor mobility, high control latency, limited close-quarters combat capability.]

[Applicable Scenarios: Large-scale defensive warfare, urban defense, tactics based on numerical superiority.]

"First model, complete."

Allen swiped a hand across the projection, and the Zaku’s blueprint was saved to Jarvis’s database.

The next Mecha frame rotated into view.

Allen’s expression changed.

If the Zaku was the line infantry of the battlefield, then the second Mecha had to be the special forces.

"Second model—Codename: Unicorn. Role: High-mobility, versatile elite Mecha."

The lines in the projection began to sharpen.

A twenty-meter-tall, slender Mecha gradually took shape.

In stark contrast to the Zaku’s stockiness, every line on the Unicorn was designed for speed and agility.

It had a slender yet extremely resilient limb frame, a streamlined armor profile, and a large modular interface port on its back.

This machine was an improvement on the Freedom Gundam, designed for the elite of the elite.

"A modular backpack system." Allen’s fingers pulled up three different backpack configurations on the Mecha’s back.

"Aerial Combat Type." Large Alchemy propulsion wings unfolded from its sides, working in concert with auxiliary thrusters on the waist to give the Mecha high-speed combat maneuverability at low to medium altitudes.

"Sword Combat Type." It carried two large, high-frequency vibro-blades on its back and was equipped with an additional Spiritual Energy shield generator, designed specifically for close-quarters combat.

"Heavy Artillery Type." It carried a large-caliber Alchemy cannon and four missile pods on its back. A full-power salvo was enough to cover an area half the size of a soccer field.

"The three backpacks can be quickly swapped on the battlefield according to mission requirements."

Allen’s voice was filled with unconcealed satisfaction. "One ’Unicorn,’ three tactical roles."

[Control complexity assessment: When the ’Unicorn’ is equipped with the flight pack, the pilot must simultaneously process multi-source information, including three-dimensional spatial maneuvering, weapons control, and attitude adjustment. Control latency must be compressed to under 0.3 seconds, or there is a high risk of losing control during high-speed maneuvers.]

[Conclusion: This model has an extremely high piloting threshold. It requires a pilot with outstanding dynamic vision, neural response speeds far exceeding those of an ordinary person, and the rank of at least a Level 3 Spirit Mage to activate the more High-tier auxiliary calibration systems.]

"This one is for the aces."

’It’s best suited for the young elites who have graduated from the Alchemy University, possess considerable Spirit Core talent, and are currently serving in the military.’

"For every hundred Zakus, perhaps only one person will be able to sit in the Unicorn’s cockpit."

"But that one person will be enough to change the course of an entire battle."

[Design draft for the Unicorn versatile elite Mecha has been generated. Core Strengths: Extremely high mobility, modular adaptability for various battlefield environments, and control fluidity under Spirit Core-assisted calibration that can approach 82% of a Wizard’s control over a comparable Golem.]

[Weaknesses: Extremely high piloting threshold, long pilot training period, and manufacturing costs approximately five times that of a Zaku.]

Visit and read more novel to help us update chapter quickly. Thank you so much!

Report chapter

Use arrow keys (or A / D) to PREV/NEXT chapter