The dungeon monsters on the second floor are plant monsters that can parasitize other monsters. Still, the drops are good because the second floor has slightly higher quality herbs. The gate is also unguarded just like the first floor but the monsters they encountered were a lot. The strength of the monsters was not that high as the host bodies are not that compatible with the lesser intelligence of a plant.
All of them progressed into the last floor where the boss monster is located. The last floor is like an arena covered with thorns while a large Rare Tier Mana Herb flower could be seen on the ground. As soon as all of them entered the thorn encirclement, the large rare tier mana herb moved as the monster that it parasitizes has woken up.
==
Monster Name: Mana Flora Toad
Monster Tier: Dungeon Boss
Monster Level: 55
Monster Status: [Enraged] [Mana Absorber]
==
The large monster that has the large mana herb flower on its back is none other than a two-meter-tall toad. The movement of the Mana Flora Toad is not fast but the mana herb on its back can release two vines that can act as whips to attack in a long-ranged fashion. They did not wait for the Mana Flora Toad to do anything more as they are caught up in time which is why Adrian just killed it with one spatial explosion.
[You have cleared the Wellspring Abundance Dungeon for the first time.]
[The best reward shall be given to you as a result.]
[You have been given Epic Tier Mana Herb x1]
[You been given Unknown Flora Grafts (Appraisable) x10]
[You have been given Unknown Herb Seeds x10]
[You have been given the Sweet Scent skill book.]
[Experience points have been greatly reduced due to the level requirement.]
[Congratulations! The Easy Difficulty for the Wellspring Abundance Dungeon has been completed.]
[Makili’s abilities have been improved.]
[Makili can now impose level requirements for all dungeon difficulties and have full of control the Easy difficulty dungeon.]
Makili appeared before them and her flower could be seen to have become livelier and full of color. Just like what happened with Capri, Makili has also evolved its inherent skill as she can now use her abilities in a wider range and the cooldown has decreased. While Adrian is speaking with Makili about the changes, Elder Ascalor and Solstice could be seen calculating the profits that would be generated by this dungeon.
"Should I also open this dungeon to the public?" Adrian muttered but his one sentence made Elder Ascalor and Solstice look at him with hostility.
"Our guild will clear this dungeon ourselves is what I want to say but that would be inefficient which is why you need to make rules for this dungeon. It is a good thing that we have control over the dungeon." Solstice stated as her eyes are now seeing the money raining from the sky but her greed did not stop there as the next island is where there is a mine.
"I know that you have yet to recover all of the energy you used but can you activate the next dungeon? This is for the betterment of the territory and our own guild. We can finally ship more items out which will make the merchant guild in the territory happier." Solstice explained as the guild needs more spending with the members needing more resources since they also become stronger.
"First of all, chill for the moment. I know that you are excited but let me create the special measures for this dungeon first." Adrian stated as all of them came out of the dungeon since they have all finished what they needed to do.
[Avalon has opened the Wellspring Abundance Dungeon for all adventurers.]
[Details of the Wellspring Abundance Dungeon shall be posted in the Territory Board.]
==
Dungeon Name: Wellspring Abundance Dungeon
Dungeon Difficulties: [Easy: Level 1 to level 50] [Medium: Level 60 to Level 150] [Hard: Level 160 to Level 250] [Extreme: Level 260 and above]
Restrictions: There are no restrictions for entering the dungeons but experience points will vary depending on the level of the adventurer.
Dungeon Floors: [Easy: 3 Floors] [Medium: 5 Floors] [Hard: 7 Floors] [Extreme: 10 Floors]
Description: A dungeon that has sprouted because Gamma Island has gotten a fortuitous encounter to evolve. The dungeon itself is a multi-tier pocket dimensional dungeon with multiple tiers. The dungeon is based on the memories of all the beings that lived and died in Gamma Island.
Dungeon Location: Gamma Island
First Time Dungeon Difficulty Cleared: [Easy]
Separate Reward:
-Dungeon Data for all floors.
-A more comprehensive detailing will be given more Territory Points.
-The first to clear the Extreme difficulty will be given a Medium Sized Pocket Dimension Home.
-All players that enter the dungeon can sell the dropped items in this dungeon for 5% more of the market price.
-A collective sale of 1000 Rare Tier Herbs will give 1 Territory Point. A collective sale of 100 Epic Tier Herbs will give 1 Territory Point. A collective sale of 10 Legendary Tier Herbs will give 1 Territory Point. You can get 1 Territory Point per sale of one Mythical Tier Herb.
-Easy Difficulty will be unavailable for the general public.
==
Adrian also contacted Piggy Bank as soon as he finished solidifying the rules of the dungeon. He made the rules with Piggy Bank’s suggestion in tow and he did not make it difficult for the players. He did not want to make the players that clear the dungeon to surrender every drop which is why he made an incentive for them to sell the herbs at the territory itself.
Adrian also made the Easy difficulty unavailable for the general public as the Faekin Elders want to research the first floor. It seems they may want to experiment if they can make more mandragora variants. The sudden proclamation that another dungeon has appeared in Avalon suddenly made all of the guilds and players to wonder on what is happening in it.
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